Chess Game Using C

Chess Game Using C

C
Data Structures
Linux
GTK
Git

I collaborated with a team to develop a chess game in C, implementing advanced data structures to efficiently validate chess moves and enforce game rules. Initially designed as a console-based program, we transitioned the game to a graphical user interface (GUI) using GTK, significantly improving user experience. I also led efforts in managing the packaging and installation process for Linux systems, ensuring seamless deployment. Through effective teamwork, we optimized game logic and enhanced performance, reducing move validation time while maintaining accurate rule enforcement.